VFX Pipeline Developer. Building tools bridging creative vision and technical execution.
Building robust, scalable tools to bridge the gap between creative vision and technical execution. Specializing in Python, SQL, and high-end visual effects pipelines. Independently designed custom pipeline utilities, created local in-process MCP integrations, and built data aggregation engines that streamline production workflows.
Selected Projects
SeeFlow & SeeTrack
A production-grade tracking and management ecosystem deployed for 400+ users. Features deep integrations across Foundry Nuke, Boris FX Silhouette, and OpenRV pipelines with automated publishing protocols and real-time analytics dashboards.
Boris FX Silhouette Plugins
A curated collection of custom Python scripts and workflow extensions for Boris FX Silhouette and compositing pipelines. Features batchRenamerAdvance for automated, zero-padded, sequential renaming of Bezier and B-Spline shapes to keep production-grade rotoscope structures clean and organized.
Nuke Rotoscope Plugins
A curated collection of custom Python scripts and automation tools designed to streamline rotoscoping workflows in Foundry Nuke. Features RotoExtractor for recursive shape/layer extraction preserving absolute hierarchies and RotoReplacement for intelligent shape matching and update automation.
Pipeline Utilities & Tools
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01
AOV Render Tool
UI-based AOV selection tool that automates turntable pass rendering in Autodesk Maya and generates customized review contact sheets in Natron or Foundry Nuke.
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02
Nuke Shot Builder
Automated template builder that parses and re-maps multiple lighting passes, DMP renders, clean plates, and lens distortion nodes across shots in a master Nuke file context simply by changing the shot name metadata.
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03
RV Extended
Custom review framework integrating OpenRV with SeeFlow and ShotGrid, including a Launcher UI that lets supervisors and artists load shots, compare departmental versions, and review published media.
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04
Count Sheet Finder
Data validation tool comparing client turnover reel data against ingested ShotGrid/SeeFlow project data to flag discrepancies in frame ranges, shot status, and shot additions or deletions.
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05
Ingestion & Delivery
Custom-built and migrated tools managing file ingestion, client packaging, and project deliveries, transferred from ShotGrid to the proprietary SeeFlow pipeline.
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06
AI Tool Integration
Integration and pipeline testing of deep learning systems including ComfyUI, depth generators (DepthCrafter, DepthAnything v2), standalone object cleanup tools (Diffueraser, VideoPainter, Rose), and NukeSamurai.
Stack
The toolkit on both sides of the seam — what the pipeline tools run on, and what the VFX pipeline expects them to behave like.
- 01 Python Primary
- 02 SQL Database
- 03 FastAPI Web API
- 04 REST APIs Integration
- 01 Foundry Nuke Compositing
- 02 Maya API 3D Pipeline
- 03 Houdini FX Pipeline
- 04 ACES 2.0 Color spec
- 05 OpenEXR Image format
- 01 Three.js 3D Runtime
- 02 WebGL Graphics API
- 03 JavaScript Language
- 04 HTML5 / CSS3 Structure
- 05 Git Version Control
Contact
Open to pipeline engineering, R&D, and technical director roles in VFX and animation, and to collaborations with studios building production-grade automation pipelines.